The Bylaws
28 rules on the books. Changes need a 66% supermajority — propose one below.
The draft is a live snake draft held in person at the commissioner's home. Remote managers may join by video but must be on the clock at their pick time.
Draft order is set by reverse standings of the prior season, with the bottom four teams entered into a lottery for the top picks.
Each manager has 90 seconds per pick. Miss the clock and the system autodrafts your highest-ranked available player.
Keeper picks cost the round in which the player was drafted the prior year, less one round per year kept.
Standard PPR: one point per reception, six points per touchdown, four points per passing touchdown.
Defenses score by points allowed and yardage tiers; special-teams and defensive touchdowns count six.
Kickers are removed from all rosters and score no points.
Big-play bonus: 0.5 points for any reception, rush, or completion of 40+ yards, doubled for 60+ yards.
Starting lineup: 1 QB, 2 RB, 2 WR, 1 TE, 1 FLEX (RB/WR/TE), 1 D/ST. Benches hold six players.
Lineups lock individually at each player's scheduled kickoff. No retroactive edits after a player has started.
Injured Reserve holds two players designated OUT or IR; activating one requires an open bench slot.
Waivers run on a FAAB budget of $100 per season. Ties on equal bids are broken by rolling waiver priority.
Waivers process Wednesday at 3:00 AM PT. Players clear to first-come, first-served free agency afterward.
The minimum FAAB bid is $0; a $0 claim still beats an unclaimed free agent during the Wednesday run.
All trades are reviewed by the league for collusion only. Lopsided-but-legitimate trades stand.
The in-season trade deadline is Week 10 at Sunday's first kickoff. No trades process afterward.
Draft picks may be traded for the upcoming season only. Future-year picks are not tradeable.
Six teams make the playoffs: four seeds by record, two wild cards by total points scored.
Playoffs run Weeks 15-17. The top two seeds receive a first-round bye.
Seeding tiebreakers, in order: head-to-head record, total points for, then total points against.
Buy-in is $50 per manager, due before the draft. No pay, no play.
Payouts: 70% to the champion, 20% to the runner-up, 10% to the regular-season points leader.
The last-place finisher covers the league's hosting and platform fee for the following season.
Managers may keep up to two players year-over-year at their prior-season draft cost.
In redraft years there are no keepers; every player returns to the draft pool each August.
Managers must set a valid, non-zero lineup each week. Repeated dead lineups risk forfeiture of payouts.
Trash talk is encouraged in the league chat. Personal attacks outside the game are not.
Rule changes require a 66% supermajority of active managers, proposed and voted in the offseason.